CustomMonster.txt [MAIN_INFO] [S4 - S6] Print

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here's short explantation for CustomMonster.txt [MuServer\Tools\MAIN_INFO]
config file is exclusive for LTP-Team server files

File Function:

This file define custom monster models functions.

 

Hidden Content

 

    • Type = 0: NPC (Monster ID 620 - 650) *from [MUServer\Data\Monster.txt]
    • Type = 1: Monster (Monster ID 580 - 619) *from [MUServer\Data\Monster.txt]
    • MonsterID = Custom monster added in [MUServer\Data\Monster.txt]
    • Type = 0/1
      • Put (1) if you're adding custom Monster
      • Put (0) if you're adding custom NPC
    • Name = Name of monster which will show in-game
    • Dir = path to your monsters folders starting from root folder like "Data\\Custom\\Monster\\"
    • Folder = path to your monsters/NPC's folders starting from the "Dir" folder like "Custom\\Monster\\"
    • BMDFile = your .bmd file name but without extension for example "monstername", not "monstername.bmd"
    • Size = scaling of your monster, you can use any scaling, for example:
      • 1.00 - original model size, depends on 3d
      • 1.50 - 1,5X bigger model size then original
      • 0.50 - half of original model size

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