here's short explantation for CustomMonster.txt [MuServer\Tools\MAIN_INFO]
config file is exclusive for LTP-Team server files
File Function:
This file define custom monster models functions.
Hidden Content
- Type = 0: NPC (Monster ID 620 - 650) *from [MUServer\Data\Monster.txt]
- Type = 1: Monster (Monster ID 580 - 619) *from [MUServer\Data\Monster.txt]
- MonsterID = Custom monster added in [MUServer\Data\Monster.txt]
- Type = 0/1
- Put (1) if you're adding custom Monster
- Put (0) if you're adding custom NPC
- Name = Name of monster which will show in-game
- Dir = path to your monsters folders starting from root folder like "Data\\Custom\\Monster\\"
- Folder = path to your monsters/NPC's folders starting from the "Dir" folder like "Custom\\Monster\\"
- BMDFile = your .bmd file name but without extension for example "monstername", not "monstername.bmd"
- Size = scaling of your monster, you can use any scaling, for example:
- 1.00 - original model size, depends on 3d
- 1.50 - 1,5X bigger model size then original
- 0.50 - half of original model size